ValveSoftware/gamescope

C++ 4.5k stars

SteamOS session compositing window manager

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413 Merged PRs
20 days Avg Merge Time
0m Fastest PR
2 years Slowest PR
#2911 Global Speed Rank
Trim top 0% outliers

Trends Over Time

Monthly aggregates for this repo. The gap between avg and median reveals outlier skew.

PR size over time (lines changed)
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Changes requested rate over time (%)
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PR Size Analysis

Lines changed (additions + deletions) vs review outcomes.

PRs by size
Avg review time (hrs)
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Top Reviewers

Recent Merged PRs

# Title Author Time Reviews Blocks
#2078 edid: rotate non-HDR displays with bRotate as well @matte-schwartz 11 days 0
#2074 DRMBackend: fix a typo in the name of a (private) data member @oSoMoN 1 day 0
#2034 Scripts: Add display script for OneXPlayer F1 Series OLED display @pastaq 1 month 0
#2046 Relative mouse fixes for World of Warcraft @cyndis 1.0h 0
#2025 DRMBackend: Fix NULL dereference in drm_prepare_liftoff() @digetx 22 days 0
#2027 rendervulkan: Only define 32-bit float DRM_FORMATs if necessary. @flibitijibibo 19 days 0
#2031 DRMBackend: Fix HDR static metadata creation for PQ EOTF via lua config @matte-schwartz 10.8h 0
#2030 ime: Use correct timer for key release delay @bjj 13.1h 0
#2014 Use HAVE_LIBCAP guard before including capability.h, and add missing dependency to some targets @1ace 7 days 0
#1975 rendervulkan: Use general queue for Intel devices @cgbowman 1 month 1
#1970 DRMBackend: Don't require overlay planes @digetx 1 month 0
#1978 steamcompmgr: Add a workaround for Forza Horizon 4 & 5 @oSoMoN 28 days 0
#2009 Don't treat the streaming client video window as focusable @slouken 14.8h 0
#2005 fix: invert null checks in IsGamescopeProxy/Plane @MrMartyK 2.2h 0
#2004 backend: Add support for deferred backends @misyltoad 5.0h 0
#2003 steamcompmgr: pick focused pid consistently with engine @pac85 14m 0
#1999 WaylandBackend: use luminance instead of transfer function for HDR check @Zamundaaa 1 day 0
#1828 Add display script for Zotac Zone @flukejones 5 months 0
#1991 WaylandBackend: disable input on overlay planes @ColinKinloch 4 days 0
#1992 WaylandBackend: listen for locked pointer events @ColinKinloch 3 days 0